![]() I get attached to my colonists, or pawns, as players often call them. But the heart of the game is your colony and the people that live there. You can trade and make allies, complete missions, give gifts to win favor, and call in help when you need it most. There’s also a wider world of guard posts and settlements, where stashes await amid competing tribes. ![]() It’s perversely comical to see pegleg Joe hobble back into town with the next raid. You can give your enemies wooden legs, then send them home for a relations boost. Captured raiders are an opportunity for much-needed surgery practice. Some morally questionable strategies are simply too rewarding to pass up.
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